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A fixer is a named buyer. Instead of an anonymous offer, the player gets an email from them in the laptop, and after the job a reply in the Inbox. Fixers are on by default and set up in the Fixers tab of /boostingcreator.

Fixer settings

Messages can use {model}, {class}, {pay}, {colour}, {mods}, {condition} and {amount}.

Demands

A demand is an extra request on a drop-off contract: Each demand has a bonus if met, a penalty if missed, extra minutes on the time limit, the trust it needs, and the number of mechanics that must be online (jobs set in Settings > Contracts). While driving, the objective card shows how far the car is from the demand, and turns green when it is met.

Trust

Every character has a trust level from 0 to 100 with each fixer. Higher trust raises the pay, up to +20 % at full trust by default, and unlocks the demands that need it.
  • A job done (with the demand met, or with no demand) adds trust.
  • A missed demand takes some trust away.
  • A failed or expired contract takes more.
The amounts are set in Settings > Contracts.

The default fixers

With fixers off, or when no fixer buys the class, the offer is anonymous and has no demand.