/boostingcreator or /boostcreator (see Admin permission). Every change applies at once, with no restart.
Live
Refreshed every 5 seconds. For each contract running now: the player (and the crew members), the fixer and the demand, class, vehicle and plate, route, state with tracker, chase and carrier badges, and the time left. Cancel ends a contract with no reputation change. Players waiting lists who is on a cooldown or at the daily limit, with the time left and a Clear cooldown button.
Players
Every boosting profile, online players first, searchable by name or identifier. Click one to open it:- reputation, level, contracts done and failed, money earned
- Set reputation or Add or remove reputation
- the garage with its cars, and a button to remove a car
- the last 25 contracts with fixer, demand and the reason of the ending
- a danger menu: reset the profile, clear the history, take the garage back
Settings
Restore defaults puts every setting back as it came with the script. Classes, locations and fixers are not touched.
Discord logs
With Discord logs on, the script logs contract endings (with fixer and demand), cars that arrived too fast to be real, trackers disabled, VIN scratches, garages bought, carriers impounded, refused minigame results and every admin change. Everything goes to the main webhook. To send a log type somewhere else, add it tospecificWebhooks in current_config.json, with the types contracts, vin, garages, admin and cheat.