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A class is a tier of contracts. Five come with the script, D, C, B, A and S, and you can edit them or add your own in the Classes tab of /boostingcreator.

Class settings

Deleting a class also removes it from the fixers and locations that used it. Cars of that class already stored in a garage still sell.

The default classes

Vehicles

The Vehicles tab lists the cars of each class. A class can have up to 60 vehicles, and every offer picks one at random.
  • Add vehicles opens a picker with every vanilla car and its picture.
  • Add by model name adds an addon car by its spawn name. To give it a picture, put a <spawn name>.webp file in boosting_creator/_vehicles_images/, with the name spelled as you added it, and restart the script.
A class with no vehicles never gets offered. The same goes for a class with no free search area or drop-off: see Locations.