RegisterNetEvent("vehicles_keys:playerLockpickedVehicle", function(playerId, vehicleNetId) local vehicle = NetworkGetEntityFromNetworkId(vehicleNetId) print("The player " .. GetPlayerName(playerId) .. " has just lockpicked a vehicle with model " .. GetEntityModel(vehicle))end)
Place ce code dans le fichier integrations/sv_integrations.lua du script, en bas du fichier sur de nouvelles lignes.