Event
RegisterNetEvent("doors_creator:doorHasBeenLockpicked", function(playerId, doorId)
end)
Paramètres
| Nom | Type de donnée | Description |
|---|---|---|
playerId | integer | L’ID serveur du joueur qui a crocheté la porte |
doorId | integer | L’ID de la porte qui a été crochetée |
Exemple
RegisterNetEvent("doors_creator:doorHasBeenLockpicked", function(playerId, doorId)
local playerName = GetPlayerName(playerId)
local doorData = exports["doors_creator"]:getDoorIdData(doorId)
local doorCoords = doorData.coords
for k, playerId in pairs(GetPlayers()) do
local xPlayer = ESX.GetPlayerFromId(playerId)
if(xPlayer.job.name == "police") then
TriggerClientEvent("alert_system:alert", playerId, doorCoords, "Door has been lockpicked")
end
end
end)
