> ## Documentation Index
> Fetch the complete documentation index at: https://docs.jaksam-scripts.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lockpicked door

> Triggered server side when a player lockpicks a door.

```lua Event theme={null}
RegisterNetEvent("doors_creator:doorHasBeenLockpicked", function(playerId, doorId)

end)
```

### Parameters

| Name       | Data Type | Description                                         |
| ---------- | --------- | --------------------------------------------------- |
| `playerId` | integer   | The server ID of the player who lockpicked the door |
| `doorId`   | integer   | The door ID that has been lockpicked                |

## Example

```lua theme={null}
RegisterNetEvent("doors_creator:doorHasBeenLockpicked", function(playerId, doorId)
    local playerName = GetPlayerName(playerId)

    local doorData = exports["doors_creator"]:getDoorIdData(doorId)

    local doorCoords = doorData.coords

    for k, playerId in pairs(GetPlayers()) do
        local xPlayer = ESX.GetPlayerFromId(playerId)

        if(xPlayer.job.name == "police") then
            TriggerClientEvent("alert_system:alert", playerId, doorCoords, "Door has been lockpicked")
        end
    end
end)
```


## Related topics

- [Server](/doors-creator/server/index.md)
- [Create door](/doors-creator/server/create-door.md)
- [Update door](/doors-creator/server/update-door.md)
- [Player lockpicked a vehicle](/vehicles-keys/server/player-lockpicked-a-vehicle.md)
- [Delete door](/doors-creator/server/delete-door.md)
