> ## Documentation Index
> Fetch the complete documentation index at: https://docs.jaksam-scripts.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Drogeneffekte manuell starten

> Löse Drogeneffekte manuell aus, client- oder server-seitig.

Auslösen, um Drogeneffekte zu starten (du löst dies eventuell lieber server-seitig aus).

```lua Event theme={null}
TriggerEvent("drugs_creator:drugEffects", takingMethod, effects, effectsDuration, cumulativeEffects)
```

### Parameter

| Name                | Datentyp | Beschreibung                                                                                                 |
| ------------------- | -------- | ------------------------------------------------------------------------------------------------------------ |
| `takingMethod`      | string   | Wie der Spieler die Droge zu sich nimmt                                                                      |
| `effects`           | table    | Ein Array von Strings mit allen Effekten, die hinzugefügt werden sollen                                      |
| `effectsDuration`   | integer  | Sekunden, die die Effekte anhalten                                                                           |
| `cumulativeEffects` | table    | Optional. Array mit den kumulativen Effekten, die hinzugefügt werden sollen (siehe Beispiele für das Format) |

### Einnahmemethoden

* `"pill"`
* `"drink"`
* `"smoke"`
* `"needle"`

### Effekte

* `"visual_shaking"`
* `"drunk_walk"`
* `"fall"`
* `"pink_visual"`
* `"green_visual"`
* `"confused_visual"`
* `"yellow_visual"`
* `"blurred_visual"`
* `"red_visual"`
* `"foggy_visual"`
* `"blue_visual"`
* `"armor50"`
* `"armor100"`
* `"health50"`
* `"health100"`
* `"sprint_faster"`
* `"swim_faster"`
* `"infinite_stamina"`
* `"remove_old_effects"`
* `"vehicle_stalker"`
* `"ghost"`

### Kumulative Effekte `actions`

* `increaseArmor`
* `decreaseArmor`
* `increaseHealth`
* `decreaseHealth`
* `increaseHunger`
* `decreaseHunger`
* `increaseThirst`
* `decreaseThirst`
* `increaseStress`
* `decreaseStress`

## Beispiel — Client-seitig

```lua theme={null}
RegisterCommand("effects", function()
    local takingMethod = "pill"
    local effects = {
        "drunk_walk",
        "swim_faster",
        "green_visual",
    }

    local cumulativeEffects = {
        {action = "increaseArmor", value = 50},
        {action = "decreaseThirst", value = 15},
    }

    local effectsDuration = 120 -- Sekunden

    TriggerEvent("drugs_creator:drugEffects", takingMethod, effects, effectsDuration, cumulativeEffects)
end)
```

## Beispiel — Server-seitig

```lua theme={null}
RegisterCommand("effects", function(playerId)
    local takingMethod = "pill"
    local effects = {
        "drunk_walk",
        "swim_faster",
        "green_visual",
    }

    local cumulativeEffects = {
        {action = "increaseArmor", value = 50},
        {action = "decreaseThirst", value = 15},
    }

    local effectsDuration = 120 -- Sekunden

    TriggerClientEvent("drugs_creator:drugEffects", playerId, takingMethod, effects, effectsDuration, cumulativeEffects)
end)
```


## Related topics

- [Client](/de/drugs-creator/client/index.md)
- [Panik-Knopf manuell starten](/de/trackers-creator/client/manually-start-panic-button.md)
- [Mission starten](/de/missions-creator/server/start-mission.md)
- [Manuell an NPC verkaufen](/de/drugs-creator/client/npc-selling/manually-sell-to-a-npc.md)
